![]() ![]() In the following image, the root of the Prefab is a regular GameObject - it doesn’t have the blue Prefab instance icon. ![]() More info See in Glossary and the Hierarchy window. You use the Scene View to select and position scenery, characters, cameras, lights, and all other types of Game Object. When you enter Prefab Mode in isolation, Unity only shows the contents of that Prefab in the Scene view An interactive view into the world you are creating. More info See in Glossary windowĪ Prefab Asset selected in the Project window (left), and the Open Prefab button visible in the inspector (right)
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